Title: Game Designer

Site: Remote (+-2 CET)

Grade: Senior/Expert

Agreement: IC

Languages: fluent English

Role description / expectations:

  • Transform vision into concise and well thought through documentation.
  • Be responsible for execution with the teams.
  • Be balancing expert: work closely with the data and know how to interpret it to particular balance decisions.
  • Be expert in modern hyper casual / hybrid casual games and top of the market systems / features / solutions.
  • Expert in how systems translate between free to play and premium distribution and understand the essentials of both approaches.
  • General in-depth understanding of how free to play model works (both ads and in-app purchases).

What We're Looking For:

  • 5+ years of experience in Game Design for mobile apps/games.
  • Responsible and transparent team player that is comfortable working in a small team where there is no such thing as “this is not my business” attitude.
  • Led successful free to play games from concept to global launch as solo designer in the team.
  • Probably worked in one of the hyper casual studios that successfully went through hybrid casual transformation.
  • Structured, data-driven approach to decision-making.
  • Advanced English communication skills for day-to-day collaboration.

Why this role is interesting:

  • High level of ownership and direct impact on product growth.
  • Multiple products in different genres with proven market fit but few systems: a lot of design opportunity.
  • Cross platform games distribution.
  • Fast and lean environment, flat structure without layers of management with deep industrial team.
  • Small motivated teams.