Title: Game Designer
Site: Remote (+-2 CET)
Grade: Senior/Expert
Agreement: IC
Languages: fluent English
Role description / expectations:
- Transform vision into concise and well thought through documentation.
- Be responsible for execution with the teams.
- Be balancing expert: work closely with the data and know how to interpret it to particular balance decisions.
- Be expert in modern hyper casual / hybrid casual games and top of the market systems / features / solutions.
- Expert in how systems translate between free to play and premium distribution and understand the essentials of both approaches.
- General in-depth understanding of how free to play model works (both ads and in-app purchases).
What We're Looking For:
- 5+ years of experience in Game Design for mobile apps/games.
- Responsible and transparent team player that is comfortable working in a small team where there is no such thing as “this is not my business” attitude.
- Led successful free to play games from concept to global launch as solo designer in the team.
- Probably worked in one of the hyper casual studios that successfully went through hybrid casual transformation.
- Structured, data-driven approach to decision-making.
- Advanced English communication skills for day-to-day collaboration.
Why this role is interesting:
- High level of ownership and direct impact on product growth.
- Multiple products in different genres with proven market fit but few systems: a lot of design opportunity.
- Cross platform games distribution.
- Fast and lean environment, flat structure without layers of management with deep industrial team.
- Small motivated teams.
