We at Gaya Studios are looking for a talented Level Designer to help us transform our Microsoft Flight Simulator projects into photorealistic landscapes and stunning airports.
Your tasks:
- Design and create custom airports, landscapes, and landmarks using the Microsoft Flight Simulator SDK and World Update tools.
- Optimize terrain meshes, terraform, and create realistic landscapes for both airports and unique points of interest around the world.
- Collaborate with the 3D art team to integrate high-quality buildings, objects, and environments while maintaining the performance standards of the simulator.
What we expect from you:
- Proficiency in standard level design tools (Unity, Unreal Engine, or other engines or editors).
- Understanding of game design principles, spatial planning and lighting basics.
- Skills of teamwork and effective interaction with other specialists.
Working conditions:
- Remote work, full-time (preference for countries in Eastern Europe).
- The first month of work is training (training is paid).
