We at Gaya Studios are looking for a talented Level Designer to help us transform our Microsoft Flight Simulator projects into photorealistic landscapes and stunning airports.

Your tasks:

  • Design and create custom airports, landscapes, and landmarks using the Microsoft Flight Simulator SDK and World Update tools.
  • Optimize terrain meshes, terraform, and create realistic landscapes for both airports and unique points of interest around the world.
  • Collaborate with the 3D art team to integrate high-quality buildings, objects, and environments while maintaining the performance standards of the simulator.

What we expect from you:

  • Proficiency in standard level design tools (Unity, Unreal Engine, or other engines or editors).
  • Understanding of game design principles, spatial planning and lighting basics.
  • Skills of teamwork and effective interaction with other specialists.

Working conditions:

  • Remote work, full-time (preference for countries in Eastern Europe).
  • The first month of work is training (training is paid).