A world-class game development studio and subsidiary of Sony Interactive Entertainment is hiring a Senior Character Animator for their Amsterdam studio. Relocation and immigration support are available; candidate must be based in the studio (Amsterdam, Netherlands).
Responsibilities:
- Create compelling, entertaining, and visually appealing hand-keyed gameplay animations for various characters.
- Develop and implement stylized keyframe animations that convey diverse character personalities.
- Collaborate closely with Tech Animation, Design, and VFX departments to achieve the creative vision.
- Manage the animation pipeline from concept to final in-game integration.
- Ensure animations function efficiently and responsively within complex gameplay systems.
- Mentor and train team members to foster skill development and creative growth.
Requirements:
- 7+ years of professional experience in animation with a focus on stylized, hand-keyed work.
- Proficiency in Maya and practical experience with game engine software.
- Strong understanding of traditional animation principles applied to gameplay.
- Proven ability to set up and maintain animation networks in-engine.
- Excellent communication skills and a proactive, self-driven approach.
Nice to have:
- Experience with third-person action or combat-focused game titles.
- Familiarity with production tools such as JIRA, ShotGrid, and Perforce.
- Diverse background bringing varied perspectives to the creative team.
Culture & Benefits:
- Collaborative, creative work environment within a high-profile game studio.
- Comprehensive relocation and immigration support for international hires.
- Equal opportunity employer committed to diversity and inclusion.
- Opportunity to work on industry-leading, cutting-edge game projects.