Sperasoft is looking for a talented 3D Props Artist with a passion for vibrant, stylized art to join a dedicated team working on a high-energy, hyper-stylized live-service AAA project. Office in Armenia.

Responsibilities:

  • Develop, maintain and create both high-polygon models and real-time game assets (mainly hard-surface) matching project and studio standards
  • Work with Lead Artists to ensure timely completion of game assets
  • Communicate regularly with the Lead Artist regarding the status of current tasks and obtain guidance/approval as required
  • Refine artistic abilities and learn new software packages and/or in-house tools
  • Contribute to a team-oriented environment

Requirements:

  • 2+ years of working experience as a 3D Props Artist
  • Solid experience in modeling, sculpting and texturing environment components using 3ds Max, Maya, Zbrush and Photoshop (or equivalent packages) shown in portfolio
  • Ability to create interesting, detailed and visually appealing props
  • Excellent understanding of form, shape, structure and silhouette with regard to modeling
  • Experience managing polygon count and texture budgets
  • Sculpting skills and proficiency with industry software and tools
  • Experience with Unreal Engine
  • Good English communication and writing skills; self-motivation and team-player attitude

Conditions & Benefits:

  • Work with an international team of world-class professionals
  • Learning & Development opportunities — mentoring, lectures, participation at industry conferences and events
  • Medical care package
  • Sensibly flexible working hours
  • Breakfasts, snacks and fruits available during the day; tea and coffee machines
  • Friendly team environment
  • Additional benefits — care bonus to cover health, educational and safety needs