Sperasoft is looking for a talented 3D Props Artist with a passion for vibrant, stylized art to join a dedicated team working on a high-energy, hyper-stylized live-service AAA project. Office in Armenia.
Responsibilities:
- Develop, maintain and create both high-polygon models and real-time game assets (mainly hard-surface) matching project and studio standards
- Work with Lead Artists to ensure timely completion of game assets
- Communicate regularly with the Lead Artist regarding the status of current tasks and obtain guidance/approval as required
- Refine artistic abilities and learn new software packages and/or in-house tools
- Contribute to a team-oriented environment
Requirements:
- 2+ years of working experience as a 3D Props Artist
- Solid experience in modeling, sculpting and texturing environment components using 3ds Max, Maya, Zbrush and Photoshop (or equivalent packages) shown in portfolio
- Ability to create interesting, detailed and visually appealing props
- Excellent understanding of form, shape, structure and silhouette with regard to modeling
- Experience managing polygon count and texture budgets
- Sculpting skills and proficiency with industry software and tools
- Experience with Unreal Engine
- Good English communication and writing skills; self-motivation and team-player attitude
Conditions & Benefits:
- Work with an international team of world-class professionals
- Learning & Development opportunities — mentoring, lectures, participation at industry conferences and events
- Medical care package
- Sensibly flexible working hours
- Breakfasts, snacks and fruits available during the day; tea and coffee machines
- Friendly team environment
- Additional benefits — care bonus to cover health, educational and safety needs