Astro Cat is building on our own idle game — and it’s already showing very strong early KPIs (the kind you don’t ignore).
Astro Cat is an outsourcing studio that has worked on games such as Spongebob Krusty Cook-Off, Star Trek Timelines, Narcos: Cartel Wars, Army of Heroes, and Dragon World. You can learn more about us here:
Now we need a MIDDLE+/SENIOR GAME DESIGNER who can take the existing 3-hour core experience and turn it into something players never leave.
💪 What you’ll be doing:
- Own the game balance — design the player experience through numbers, with long-term retention and LTV in mind;
- Drive design direction and roadmap;
- Own monetization design and implementation;
- Benchmark your designs against other idle games to determine viability;
- Drive development alongside a dedicated team of engineers, artists, etc.
🚀 What we’re looking for:
- 3+ years in game design;
- Hands-on experience with a live, successful idle game (balancing is a must);
- Strong in systems design, balance, and monetization;
- Obsession with the idle genre and deep understanding of the market;
- The kind of brain that sees a retention curve and gets emotionally invested;
- ❗ English B2+ (Game Director is a native speaker).
What we offer:
- 🎯Real ownership of a promising game’s roadmap and success;
- 🤝 Direct work with a US Game Director who knows games inside out;
- 🌴 Contractor or self-employed setup (with guaranteed 28 paid vacation days + up to 14 sick days per year);
- 🏄♀️ Full-time, fully remote work or an office in Yerevan;
- 🕰 Flexible hours, requiring only about 3 hours of overlap with the US-based team;
- 💰 Internet & electricity compensation for remote work;
- 🎁 Extra perks from the company;
- 💚 Streamlined processes and a friendly, supportive team :)
If this is about you, send you CV and contacts!