Abstraction is a Dutch game co-development studio aiming to deliver cutting-edge game experiences. We're looking for an Engine Programmer to build and optimize game engines, boost performance, and enhance workflows to empower designers, artists, and engineers.

Requirements

  • 2+ years of experience in game development with strong exposure to graphics or low-level engine programming
  • Shipped or contributed to at least one commercial game project
  • Strong C++ programming skills with focus on optimisation and memory management
  • Experience working with Unreal Engine 5
  • Experience optimising and debugging complex engine or gameplay systems within large codebases
  • Experience with console development for Xbox Series X|S and/or PlayStation 5
  • Experience using profiling and performance capture tools such as PIX or Razor

Benefits

  • Opportunity to work on globally recognised game franchises
  • Join a highly skilled co-development studio known for solving complex technical challenges
  • Gain hands-on experience across Unreal Engine, proprietary engines, and multi-platform development