Nekki is looking for a QA Engineer to join the team working on SPINE — a PC/console title made with Unreal Engine 5. The role focuses on ensuring product quality across gameplay, performance and core game systems.

Responsibilities:

  • Test all functionality, including gameplay systems, physics, materials, AI, and levels.
  • Participate in continuous smoke and regression testing.
  • Contribute to test summary reports.
  • Develop and maintain checklists and test cases.
  • Collect performance data using Unreal Insights.
  • Collaborate with development teams, game/level designers, and other stakeholders.
  • Participate in exploratory testing and contribute to improvement of testing processes.

Requirements:

  • At least 2 years of experience testing video games on Unreal Engine.
  • Understanding of fundamentals of performance testing and optimization of game systems.
  • Experience testing core functionality such as gameplay systems and physics.
  • Proficiency with testing tools in Unreal Engine (Unreal Editor, logging and debugging tools).
  • Skills in writing and executing test cases and test plans for various game systems and features.
  • Experience with task and bug tracking systems like Jira.
  • Ability to analyze and document issues with detailed descriptions, screenshots, and video materials.
  • Desire to learn new technologies and testing methods in the context of Unreal Engine.

Conditions: Remote.