Nekki is looking for a QA Engineer to join the team working on SPINE — a PC/console title made with Unreal Engine 5. The role focuses on ensuring product quality across gameplay, performance and core game systems.
Responsibilities:
- Test all functionality, including gameplay systems, physics, materials, AI, and levels.
- Participate in continuous smoke and regression testing.
- Contribute to test summary reports.
- Develop and maintain checklists and test cases.
- Collect performance data using Unreal Insights.
- Collaborate with development teams, game/level designers, and other stakeholders.
- Participate in exploratory testing and contribute to improvement of testing processes.
Requirements:
- At least 2 years of experience testing video games on Unreal Engine.
- Understanding of fundamentals of performance testing and optimization of game systems.
- Experience testing core functionality such as gameplay systems and physics.
- Proficiency with testing tools in Unreal Engine (Unreal Editor, logging and debugging tools).
- Skills in writing and executing test cases and test plans for various game systems and features.
- Experience with task and bug tracking systems like Jira.
- Ability to analyze and document issues with detailed descriptions, screenshots, and video materials.
- Desire to learn new technologies and testing methods in the context of Unreal Engine.
Conditions: Remote.