•••••••• is seeking a Narrative Designer to shape dynamic, reactive storytelling for Warhammer 40,000: Darktide.

Responsibilities:

  • Establish narrative foundations and communicate narrative priorities across the team.
  • Drive the game's narrative while accounting for production realities and constraints.
  • Build reactive narrative worlds suited to the game, rather than relying only on linear story structures.
  • Use a design-oriented approach so storytelling supports and elevates gameplay.
  • Collaborate with designers, artists, and directors to move development forward.

Requirements:

  • Prior game development experience in a narrative role and a strong grasp of interactive, non-linear storytelling.
  • Strong narrative craft and collaboration skills in a game production context.
  • Genuine interest in the Warhammer 40,000 universe.
  • Ability to work on-site in the Stockholm office; the team works four days in the office and offers one optional work-from-home day. Onboarding is fully on-site.

Bonus: TTRPG background, broader game design experience, or experience with live service games.

Conditions and benefits: Permanent, full-time role starting ASAP. Playful, inclusive workplace; growth opportunities; regulated flex time and paid overtime; occupational pension; health benefits and checkups; bonus program; relocation package for international talent; social events and a dog-friendly central Stockholm office.