•••••••••• is an international game development studio creating commercial games for Steam, primarily Adult Visual Novels and story-driven projects. The Game Designer will design, document, balance, and oversee the implementation of gameplay mechanics.

Responsibilities:

  • Write and maintain game design documentation, design and balance gameplay mechanics, and create clear specifications for developers.
  • Oversee gameplay feature implementation, review features, identify design issues, and provide feedback.
  • Collaborate with narrative designers, developers, UI/UX designers, and 2D and 3D artists to connect gameplay with story, pacing, and visual direction.
  • Own gameplay features from initial concept through implementation and final review.

Requirements:

  • At least 1 year of experience working on midcore projects, ideally PC or Adult titles.
  • Basic practical experience with Unity and understanding of fundamental game design principles.
  • Ability to design intuitive interfaces, evaluate visual quality and consistency, and collaborate with cross-functional teams.
  • Comfort working on 18+ projects and taking features through to full implementation.

Nice to have: Experience with PC games released on Steam, Adult Visual Novels, or other story-driven games.

Conditions and benefits: Remote 5/2 schedule with the ability to work from anywhere; paid vacation and sick days; onboarding and ongoing team support; work on commercial projects with a real audience, with room for initiative and creative contribution. Candidates may be asked to complete an unpaid test assignment.