Work remotely on a simulation game with a small, multidisciplinary team.
Responsibilities:
- Create game-ready modular environments, props, set dressing, characters and creatures.
- Collaborate across disciplines, contribute to playtests, identify risks and help keep the project moving.
- Implement assets in Unreal Engine, including materials, prefabs and folder and naming conventions. Fix art bugs, handle collisions and optimize assets and scenes.
Requirements:
- Senior experience and ability to work autonomously with high-level direction.
- Broad artistic and technical skills across environments, props, characters and creatures.
- Confident with Unreal Engine, asset implementation and fixing art bugs.
- Prioritize speed and efficiency; support optimization and performance for single-player and online multiplayer games.
Bonus skills: Rigging, VFX, UI, tech art and concept art.
Conditions: Full-time, remote position open to candidates in the UK and Europe.