Role: Work with internal and external development teams to ensure high-quality games across current gaming hardware. The role suits someone adaptable, eager to learn, and passionate about video games and game development.

Responsibilities:

  • Identify, analyse, and record bugs in the project database.
  • Create and follow test plans covering multiple areas of the game.
  • Communicate project status throughout development and support development teams as needed.
  • Build expertise in the assigned game and take ownership of features with support from senior team members.

Requirements:

  • Adaptability, resilience, attention to detail, and willingness to learn.
  • Strong written and verbal communication, teamwork, and problem-solving skills.
  • Knowledge of JIRA or similar bug-tracking software and Notion or similar documentation software.
  • Experience with Agile development and at least one platform such as Steam, PS5, or Xbox.
  • Ability to work independently, take feedback, communicate respectfully, and proactively identify issues.

Bonus: Experience with game engines, particularly UE5; testing across Steam, PS5, Xbox, or Nintendo Switch; diagnosing crashes using callstacks; or working with external teams or clients.

Conditions and benefits: Onsite at Tileyard North. Flexible start between 8:00 and 10:00, 35 working hours per week, 25 days annual leave plus 8 bank holidays, birthday and moving-house leave, service-based leave increases, and potential annual performance bonus. Benefits include professional development support, breakfast and refreshments, referral bonus, life assurance, income protection, critical illness cover, cycle-to-work and vehicle schemes, healthcare cash plan, private medical insurance, discounts, employee assistance programme, and wellbeing support. The studio offers flexible hours and a no-crunch environment.