Gyreberg is looking for a Game Designer with 3+ years of gaming experience to design and maintain balanced game economies and systems.

Responsibilities:

  • Design and develop economic models for in-game currencies, resources, and progression systems.
  • Analyze and iterate on economic models to create balanced, engaging gameplay.
  • Collaborate with game designers, artists, and developers to integrate economic systems into the overall game design.
  • Research trends and best practices in game economics and balance.

Requirements:

  • Strong analytical skills and experience in economic modeling and game balancing.
  • Attention to detail and commitment to quality assurance.
  • Passion for game design and knowledge of industry trends and successful game economies.
  • Experience with data analytics and using data to drive design decisions.

Conditions and benefits:

  • Fully remote work with maximum schedule flexibility and the ability to work from anywhere.
  • Payment in EUR.
  • 100% paid sick leave and additional sick days without a medical certificate.
  • Freedom of decision-making without micromanagement.
  • Regular salary reviews and a referral bonus system.