Gyreberg is looking for a Game Designer with 3+ years of gaming experience to design and maintain balanced game economies and systems.
Responsibilities:
- Design and develop economic models for in-game currencies, resources, and progression systems.
- Analyze and iterate on economic models to create balanced, engaging gameplay.
- Collaborate with game designers, artists, and developers to integrate economic systems into the overall game design.
- Research trends and best practices in game economics and balance.
Requirements:
- Strong analytical skills and experience in economic modeling and game balancing.
- Attention to detail and commitment to quality assurance.
- Passion for game design and knowledge of industry trends and successful game economies.
- Experience with data analytics and using data to drive design decisions.
Conditions and benefits:
- Fully remote work with maximum schedule flexibility and the ability to work from anywhere.
- Payment in EUR.
- 100% paid sick leave and additional sick days without a medical certificate.
- Freedom of decision-making without micromanagement.
- Regular salary reviews and a referral bonus system.