Game District is looking for a detail-oriented Game QA Engineer with hands-on experience in manual testing of mobile games. The role focuses on identifying bugs, validating gameplay mechanics, ensuring game stability, and delivering a smooth gaming experience across different mobile devices.

Responsibilities:

  • Perform manual testing of mobile games to identify bugs, glitches, crashes, and gameplay issues.
  • Test gameplay mechanics, game features, UI/UX, level progression, and in-game functionality.
  • Execute functional, regression, smoke, exploratory, and compatibility testing.
  • Identify, document, and report bugs with reproduction steps, supporting evidence, and severity levels; verify fixes and perform regression testing.
  • Test games across mobile devices, screen sizes, and operating systems, including updates, new features, and builds before release.
  • Validate game progression, rewards, in-game currencies, advertisements, in-app purchases, and other gameplay systems.
  • Collaborate with developers and designers, maintain test cases and QA documentation, and provide feedback on gameplay quality, usability, and player experience.
  • Identify performance issues such as crashes, loading delays, and frame drops.

Requirements:

  • 3–5 years of QA experience, preferably in mobile game testing.
  • Hands-on manual testing experience with Android and/or iOS games.
  • Understanding of functional, regression, smoke, and exploratory testing; bug severity, priority, and defect life cycles; and game development workflows and the Software Testing Life Cycle (STLC).
  • Experience writing and executing test cases, test scenarios, and checklists, and using bug-tracking tools such as Jira, Trello, or similar.
  • Strong attention to detail, analytical and problem-solving skills, communication and collaboration skills, and a passion for mobile gaming.