•••••••, a GameDev company specializing in puzzle games, is looking for a Mobile QA Engineer to join its Casual team. The role covers iOS and Android projects throughout their development lifecycle.

Responsibilities:

  • Control the quality of products throughout development and support.
  • Review requirements and technical specifications.
  • Create and maintain test documentation.
  • Conduct functional, integration, regression, exploratory, and usability testing on iOS and Android.
  • Analyze requirements and improve testing processes.

Requirements:

  • At least 3 years of relevant GameDev experience.
  • Practical and theoretical knowledge of testing methodologies.
  • Familiarity with Charles Proxy, TeamCity, Firebase, and AppsFlyer.
  • Experience with TestRail or a similar system, in-game advertising platforms such as ironSource or AppLovin, and testing consumable and subscription in-app purchases.

Nice to have:

  • Understanding of client-server interaction models.
  • Experience with Unity, Git or another version control system, Android Studio, Logcat, Xcode, and ADB.
  • Knowledge of App Store and Google Play review guidelines, iOS Human Interface Guidelines, and Material Design Guidelines.

Benefits: 20 working days of paid vacation, 12 additional paid days off per year, compensation for professional education and language courses, sports and mental healthcare compensation, conference attendance, team-building events, and an open, low-bureaucracy culture.