Lead QA for a distributed team developing live mobile games, establishing scalable quality practices and driving release excellence.

Responsibilities:

  • Lead daily QA operations and align priorities, assignments, and schedules with project goals.
  • Plan QA capacity, certification, risk management, and Alpha, Beta, and Final build signoff criteria.
  • Train and support external QA teams and coordinate testing standards with internal teams and vendors.
  • Manage TestRail projects, approve test plans and test cases, and own the Jira bug database, including issue tracking, triage, and reporting.
  • Communicate quality risks, issues, and progress to stakeholders, partners, and executives.
  • Improve QA, release, and deployment processes; partner with engineering, live operations, and customer support.

Requirements:

  • 5+ years of professional QA experience, including 2+ years leading teams across the full game development lifecycle.
  • Experience supporting a live mobile game with a large, active player base and building and leading distributed teams.
  • Strong knowledge of software development, testing methodologies, and QA best practices.
  • Experience improving processes and partnering with live operations, marketing, and customer support.
  • Proficiency with bug-tracking and test-management tools; strong communication, organizational, and stakeholder-management skills.
  • Proactive and adaptable, able to work autonomously and maintain high quality standards amid changing priorities.

Bonus: Mobile free-to-play or core gaming experience; familiarity with release management, test automation, quality metrics, or using AI tools to improve QA workflows and testing efficiency.

Location: Remote in the US or Canada, with a hybrid option in Sacramento, California.

Compensation: California base salary of $90,000–$110,000 per year.