Responsibilities:

  • Design and improve game interfaces.
  • Create icons, UI components, and decorative elements.
  • Prepare assets for implementation and review them in-game.
  • Collaborate with the Art Director, game designers, and developers.
  • Manage UI tasks across multiple projects.

Requirements:

  • 3+ years of experience in game UI / 2D graphics.
  • Strong skills in Figma and Adobe Photoshop.
  • Practical experience with AI tools in production.
  • Understanding of game UX, composition, typography, and visual hierarchy.
  • Experience with PC, web, or mobile games.
  • English level: A2–B1.
  • Portfolio featuring game UI projects.
  • Nice to have: Unity implementation and UI animation.

Working conditions: Full-time, remote.

Benefits: Annual performance bonus, yearly learning budget, and 25 paid vacation days.