Gyreberg is a mobile game development studio creating casual titles with immersive design and storytelling. The role focuses on designing and maintaining balanced game economies and systems that provide a fair, engaging, and rewarding player experience.

Responsibilities:

  • Design and develop economic models for in-game currencies, resources, and progression systems.
  • Analyze and iterate on economic models to support balanced, engaging gameplay.
  • Collaborate with designers, artists, and developers to integrate economic systems into the game.
  • Research trends and best practices in game economics and balance.

Requirements:

  • 5+ years of gaming experience.
  • Strong analytical skills and experience in economic modeling and game balancing.
  • Attention to detail and commitment to quality assurance.
  • Passion for game design and knowledge of industry trends and successful game economies.
  • Experience with data analytics and using data to inform design decisions.

Conditions and benefits:

  • Fully remote, with flexible scheduling and the ability to work from anywhere.
  • Payment in EUR; the Telegram post lists a salary of ₽400К – ₽500К.
  • 100% paid sick leave, plus additional sick days without a medical certificate.
  • Freedom to make decisions without micromanagement, regular salary reviews, and a referral bonus system.