Gyreberg is a mobile game development studio creating casual titles with immersive design and storytelling. The role focuses on designing and maintaining balanced game economies and systems that provide a fair, engaging, and rewarding player experience.
Responsibilities:
- Design and develop economic models for in-game currencies, resources, and progression systems.
- Analyze and iterate on economic models to support balanced, engaging gameplay.
- Collaborate with designers, artists, and developers to integrate economic systems into the game.
- Research trends and best practices in game economics and balance.
Requirements:
- 5+ years of gaming experience.
- Strong analytical skills and experience in economic modeling and game balancing.
- Attention to detail and commitment to quality assurance.
- Passion for game design and knowledge of industry trends and successful game economies.
- Experience with data analytics and using data to inform design decisions.
Conditions and benefits:
- Fully remote, with flexible scheduling and the ability to work from anywhere.
- Payment in EUR; the Telegram post lists a salary of ₽400К – ₽500К.
- 100% paid sick leave, plus additional sick days without a medical certificate.
- Freedom to make decisions without micromanagement, regular salary reviews, and a referral bonus system.