••••••••••• is hiring a UI Artist to create user experiences, visual design concepts, and game interfaces across digital products and platforms.

Responsibilities:

  • Create cohesive, intuitive visual experiences for mobile games.
  • Conceptualize and execute design ideas from start to finish.
  • Collaborate with UX, engineering, product management, and monetization teams on game features and conversion-focused design.
  • Create in-game events, content, offers, promotional screens, and purchase flows.
  • Own the visual pipeline from brief through implementation, including asset handoff.
  • Maintain UI component libraries and style guides.
  • Create variants for A/B tests and iterate based on performance data.
  • Participate in design reviews and provide constructive feedback.

Requirements:

  • At least 3 years of experience in game UI and understanding of game UI principles.
  • Experience designing monetization UI is a strong advantage.
  • Familiarity with mobile game patterns, including LiveOps events, popups, and progression screens.
  • Ability to work in a dynamic environment with tight schedules.
  • Proficiency in Photoshop, Figma, and AI creative tools.
  • Strong design, drawing, color, composition, and conceptual ideation abilities.
  • Ability to iterate using data and A/B test results.
  • Understanding of asset production constraints, including texture atlases, file sizes, and animation-ready layers.
  • Fluent English.

Remote work with a required time zone of CET ±3 hours.